Miunpeli, SpeedHack 2009
by Mie

A.cc Name: sigmundur

Website:   (>^_^)>


 Tools and Libraries Used
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 Compiler/IDE: g++ / gedit

 Platform: Ubuntu Linux

 Language: c++


 Notes on Compiling
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 Use the make.


 SpeedHack Rules
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 I opt out of the mundane thing with the Act of Anniversary and choose instead three others: the 2007 rule Evilness, 2006 rule Insanity and the 2005 rule Survival.

 Genre requirement:
	<strike>Fantastically Mundane: Take a boring, everyday activity and make it AWESOME.</strike>
	Evilness: You must be the evil bad guy, destroying all the good guys who oppose you.
	 * Definitions of good and evil... well, red is obviously evil, and the yellow is good. There you go, do your worst.
	Insanity: Something about your game needs to be insane.
	 * Something in there might be. Go figure.
	Survival: The objective of the game must be to stay alive.
	 * Prevent them from reaching the GOAL or all of goddity will be doomed...

 Technical requirements:
	Dynamic Environment: Something changes. Maybe a lot things change, even. Whee.
	 * Hand of God can change anything it wished. Well, at least the location...
	Zoom, Zoom!: The game must include a zoom in and out effect after one another.
	 * Zooming the include the parts of playing field that matter

 Artistic requirements:
	Unlockable Content: Like in those cheesy big budget console games.
	 * Not quite yet implemented
	Post-Mortem: Like in Nethack  \o/  or something...
	 * You get to know your highest FPS. Works quite badly tho.


 About the Game
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 You are to restore order among amok-running yellow smileyfaces. They not only waggle suspiciously there and back but also form a threat to civilized life and The World As We Know It(tm). They are certainly up to something. Pacify them whatever it takes before it's too late.


 How to Play
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 ESC quits. Mouse does things.

